Open letter from Infendo

November 27, 2007

Infendo writer Derek pleads his case for Ghostbusters.

I am here to assure you that Red Fly Studio is dedicated to the Nintendo Wii. Mushroom Men is exclusively designed for the Nintendo hardware, so our focus since the studio was born has been on making the best Wii experience possible. We’ve iterated on controls endlessly to find the best balance of traditional control while still taking full advantage of the possibilities offered by the Wii’s unique hardware. Our biggest concern is not how to force motion controls onto a PS2 version of a game but how to squeeze the full-sized Wii game down to fit on the PS2.

That’s not to say that the PS2 will be watered down. We’re using Terminal Reality’s Infernal Engine which has been extensively optimized over the past eight years. Portions of the engine are written directly to the PS2’s hardware, allowing us to push the PS2 in ways no other engine can. That goes a long way toward allowing the Wii version of the game fit on the PS2.

Our product is not a simple down-port of the Xbox 360 and PS3 versions of the game. It’s a unique experience built from the ground up to make full and extensive use of the Wii’s unique and powerful hardware as well as providing unique multiplayer experiences.

There is no doubt in anyone’s mind that holding the Wii remote should feel like you’re holding the proton gun. That is the first thing everyone says when we mention “Ghostbusters” and “Wii” in the same sentence. There are a few other special treats for players who pick up the Wii version that will further immerse them into the game experience due to the Wii’s controller. More will be revealed in the coming months.

Our primary objective as we develop this project is to make you feel like a Ghostbuster when you play our game. The Wii remote and nunchuck allow us to do that in so many ways. So Nintendo fans rejoice! Next year, you will bust some ghosts.

Sneak peek of Mushroom Men DS

November 20, 2007

Sneak peek of Mushroom Men DS, originally uploaded by Red Fly Studio.

Just a quick little pic to show the current build of Mushroom Men for the DS. Zen Studios has done a great job pushing the Nintendo DS to its absolute limits, making this 3-D side-scrolling platformer look really nice.

Big news today!

November 16, 2007

Enough said.

Check out all the Press we’re getting!

Aeropause wrote up a nice evaluation of the new Mushroom Men Trailer.


deeko! News saw the trailer, too. Their enthusiasm is appreciated.

Gaming Today recognizes Mushroom Men’s potential for quirkiness.

The latest trailer for Mushroom Men is posted on Gamespot.

Creepy crawlies

November 8, 2007

Creepy crawlies, originally uploaded by Red Fly Studio.

Here’s a small portion of the cast of villains for Mushroom Men. Concept artist Frank Teran has gone to great lengths to find freaky real-world creatures to draw inspiration from. Some are commonplace critters like poisonous frogs, but Frank delved deep into some more bizarre natural creatures found on Earth like the Star Faced Mole (actual photo on right) and the Earthstar Puffball.

Don’t forget about our buddies over at the WiiDS Podcast. They haven’t forgotten about us!

The WiiDS guys give us a quick little shout-out at the start of this week’s podcast. This week’s show is all about their top choices for this Christmas season. When Mushroom Men goes into full marketing mode early next year, we’ll be talking more with these guys.