IGDA Austin presents: “How to Run Your Company Into the Ground”

May 1, 2008

A tongue-in-cheek presentation about building a successful videogame studio by pointing out how past studios have failed and what can be done to avoid making those same mistakes in the future.

Lead Programmer Kain Shin and Retro Studios’ Aaron Walker led the discussion. Audio guys Matt Piersall and Mike Behrman added their feedback from the audio department.

Matt and Mike tell tales of audio woe IGDA Mixer

IGDA Austin meets regularly with members of the hearty Austin gaming development community as well as with those in the public who are interested in video games.

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