Canada’s largest urban weekly paper Straight lists Mushroom Men among the games they’re looking forward to on the Wii.

At E3 last week, the Zentendo staff saw Mushroom Men: The Spore Wars for the Wii. See what they have to say about it.

News hit the wire today about all the little bells and whistles that are rewarded to those of you who pre-order Mushroom Men for the Wii and DS.

Character design and concept art are two areas in which Mushroom Men: The Spore Wars excels, and the free gifts for those who preorder the game use both extensively.
Those who reserve a copy at Gamestop will be able to claim the “life-size” statuette, as well as a pack of eleven Mushroom Men trading cards (a twelfth comes with the game itself) featuring the title’s diverse range of enemies.

A further eleven cards will be offered to those who preorder Mushroom Men: Rise of the Fungi on the DS, as well as a superb Les Claypool/Mushroom Men poster.


Lynxara at OMG Nintendo likes Mushroom Men. My favorite quote in this article listing their top 11 games for the Nintendo consoles shown at E3 this year:

Mushroom Men: The Spore Wars brings a real sense of wonder back into platforming in much the same way Super Mario Galaxy did, by bothering to construct a world worth exploring and a character who’s fun to explore it with.

The organizers of the Independent Games Festival have announced the nine winners of the Austin GDC IGF Showcase, picking the very best examples of ‘local flavor’ in terms of indie games from Austin and the Southern U.S. to be exhibited at the Austin Game Developers Conference from September 15th to 17th.

Some of the top local titles span the gamut from one-man teams through tightly focused console indies, including Texas-honed games such as physics-heavy iPhone puzzler Enigmo, CosMind’s evocative art-game Glum Buster, Red Fly Studios’ Wii/DS quirky Mushroom Men duo, knockabout Guildhall @ SMU student title ToyBox Heroes, and user-generated game website Mockingbird.

Mainstream music sites perk up when they hear about Les Claypool jamming in Mushroom Men’s soundtrack.

Best of E3 2008

July 23, 2008

Matt Simmons at Zentendo lists Mushroom Men among his favorites from E3 this year.

Blind testing

July 23, 2008

Blind testing, originally uploaded by Red Fly Studio.

After developing a game for a year and a half, it’s crucial in these final months to put the game into the hands of someone who’s never seen it before. We’ve lived in these environments for so long, we can play through our levels forwards and backwards without paying much attention to them. This makes us a little blind at times to certain flaws that a newbie stumbles upon naturally. Designers learn a lot by watching someone pick up the game for the first time.

The Escapist interviewed Mushroom Men’s Lead Designer Ryan Mattson at E3 last week. Their video is on-line now!

Jonathan at movie blog site Row Three plans to pick up a copy of Ghostbusters when it comes out.