“Less known, but still worthy of anticipation”
July 31, 2008
Zentendo’s Eyes-On review of Mushroom Men.
July 30, 2008
Pre-order goodness for Mushroom Men
July 28, 2008
Lynxara at OMG Nintendo likes Mushroom Men. My favorite quote in this article listing their top 11 games for the Nintendo consoles shown at E3 this year:
Mushroom Men: The Spore Wars brings a real sense of wonder back into platforming in much the same way Super Mario Galaxy did, by bothering to construct a world worth exploring and a character who’s fun to explore it with.
A 2008 IGF Showcase winner is us!
July 28, 2008
The organizers of the Independent Games Festival have announced the nine winners of the Austin GDC IGF Showcase, picking the very best examples of ‘local flavor’ in terms of indie games from Austin and the Southern U.S. to be exhibited at the Austin Game Developers Conference from September 15th to 17th.
Some of the top local titles span the gamut from one-man teams through tightly focused console indies, including Texas-honed games such as physics-heavy iPhone puzzler Enigmo, CosMind’s evocative art-game Glum Buster, Red Fly Studios’ Wii/DS quirky Mushroom Men duo, knockabout Guildhall @ SMU student title ToyBox Heroes, and user-generated game website Mockingbird.
News of Les Claypool’s soundtrack for Mushroom Men
July 25, 2008
Best of E3 2008
July 23, 2008
Blind testing
July 23, 2008
After developing a game for a year and a half, it’s crucial in these final months to put the game into the hands of someone who’s never seen it before. We’ve lived in these environments for so long, we can play through our levels forwards and backwards without paying much attention to them. This makes us a little blind at times to certain flaws that a newbie stumbles upon naturally. Designers learn a lot by watching someone pick up the game for the first time.